Tuesday, June 17, 2014

Orky Objective Markers, Weirdboyz, Meks, and a Squig.

Objective markers are complete. I just need to wait for the humidity to lower, so I can seal them. I find that if I do not seal at humidity greater than 75% then my models do not ghost.

Here are some Ork characters that may or may not be useful in the new book. I hope you can still turn enemy characters into squigs.

Monday, June 16, 2014

Preparing for the New Ork Codex: A Megaboss, Objective Markers, and a Morkanaut

Meet my new Mega Armor Warboss,  Koop da Krusha, Bringa' ov da Stomp. Greenstuff bellies are fun. He needs to lay off the fungus beer.

His large belly was a canvas that screamed for a silly tattoo. Thus, "Baus Lyfe" was born.

I haphazardly put my Morkanaut together before the new codex because I was so excited for the kit. It as a very early birthday gift from a friend. I decided to be conservative and pin the KFF, which was easy, but I wasted the Kustom Mega Kannon because it looks to be better than the Morkanaut gun since the high Strength, AP 2, and blast all are weapon traits that are valuable to orks.


As, you can see there is a nice circle all ready marked in the Morkanaut's body where you can drill a hole for a pin. Also, that little nub between the 2 legs on the front face of the KFF is fairly close to center on it, so I just eyeballed this pin job, like a proppa ork.

Finally, I made some easy to see objective markers for the Maelstrom missions. You  need something very visible since you will always be checking the number of an objective, so I went with the banners. I am going to number them 1, 2, 3, 4, 5, and Lots. I little dip in the bitz box spice them up nicely, and I paved a way in the pumice basing for the Mysterious Objective die to sit securely.

Thursday, June 5, 2014

Aveng-Orks Assemble!: The Marvel Super Ork Meganobs

     My new favorite unit is Meganobs in a trukk. Also, I used to read Marvel comics back in the day. Thus, the Aveng-orks were born.

First, Snikt da Klawz-boy.



Second, Kaptain Ork'merika

Third, the Unkrumpable Bulk
Fourth, Thork, the Morken son
Finally, Tonee Stork, the Iron Git

Also, my power klaw warboss, Kaptain Krump.


Thursday, May 1, 2014

1000 pt 40k League: The best points level?

     I really enjoy 6th edition 40k at 1000 points. The games play fast, it makes it hard to spam units, and it plays faster. Perfect for my hobby needs. I am participating in a 6 week league at the local FLGS with my Orks.

Game 1 was versus Dark Angels with an Imperial Knight w/ 2 objectives in the enemy deployment. Yikes! Lucky for me, the lootas took off some hull points, and meganobs got some punches in, so it went down. Nob bikers and a trukk of meganobs drew away fire from the boyz, so they could bully all ready weakened units. A victory for the green-skins.

Dark Angel Deployment

Ork Deployment

The lootas, probably the one with the huge rocket launcher, take down the metallic beast.

Ravenwing Bikers evaporated my Nob bikers and Warboss
Boyz came over to get revenge on the Ravenwing
Boyz hustle towards the 2 objectives
Boyz fight with a stubborn Dark Angel
Game 2 was a Farsight Crisis suit list with a Riptide w/ a modified Relic mission type. Another scary list for my boyz. It was Hammer and Anvil deployment, so Bikers and the Meganobs screamed towards the shootiness to tie it up, hopefully. Another, surprising, Ork victory since I have been defeated by Tau much before.
Warboss caught the Riptide in the top of turn 3
Nob bikers charged the gunline. The painboy failed Dangerous Terrain, failed his saves, so he died. :(
This Riptide fought my boss for 3 full rounds of combat! We now named this Riptide Ran'De Sav'age for his fighting prowess. 







Sunday, March 2, 2014

Why Infinity is Awesome: Breaching Terrain with Demo Charges

Here is the highlight of our Supplies mission game, and shows why I love Infinity. First, you see our board. This instance occurs on the large garage on the right side. The blue/grey buildings are from Shark Mounted Lasers



 It is Turn 3, the final turn, and my TO specialist is hiding out of sight with a mine protecting his flank, and Order Sergeants covering him.



On Opponent's side, he has an Irmandinho, who has a Chain Rifle and D-Charges on the exact opposite side of the same garage. First, the Irrmandinho places a D-Charge and blows a template sized hole in the wall. 



Next, the Irmandinho charges through the breach, and catches all of my Order Sargeants and TO Specialist under the Chain Rifle template. 



My models fire back at the Irmandinho with Combirifle AROs since I cannot cancel out the direct template shot, and to dodge would be at -6 to my PH, so needing a 4. All of my models fail their Armor rolls, but they get vengeance on the crafty, murderous Irmandinho. 



Thus, I lose my Supply box, and opponent sweeps the objective points for max scoring. Here are more shots from the day. We played Antenna Field and Supplies from the ITS 2014 document.


Autocannon Tank Hunter gibs my Link team of Order Sergeants.


This TO Specialist survived 3 turns of armor rolls before finally failing an armor roll of 1 caused by an angry Scots man's axe.

A sniper duel rages, as my Order Sergeant fires at an enemy Cateran sniper on the roof of the far building in the background. The OS sniper wins via the 5-man Link team bonus of +1 Burst and +3 BS.

Tuesday, January 7, 2014

1775 Ork Escalation List: Pogo Stompa Powaa!

     Here are two of my kitbashed Meks to make repair rolls on the Stompa. They wouldn't be too bad in a Battlewagon, either, come to think of it..... My favorite piece is the little Imperial tool/lunch box.

     Here is the 1775 list for an Escalation tournament. I don't expect many non-Imperial Guard super heavies at my store, beyond a Thunderhawk.

- Big Mek w/ KFF and grot oiler - 7 Loota w/ 3 Meks (1 loota per firing port) - 3*20 Shoota boys w/ Klaw/Pole/Armor Nob - 10 Grots w/ Runtherd - 2*Dakkajet w/ ExtraShoota/FlyBoss - Stompa w/ Extra SupaRokkit
    What do you think? The Extra Supa Rokkit could be more grots, but I think the large blast is more valuable. The idea is that I want to have troops surround the Stompa to protect the it from fast melta. Also, the Stompa makes all of my Ork units Fearless, which is nice.

    I could drop the Dakkajets and buy the boys 3 Deff-rolla wagons. The benefit of that idea would be that everything in the list could move 12", which seems scary. Also, it would be very satisfying to Deff-rolla an Imperial Guard Lord of War. Dakkajets are MVPs of my usual lists, though, and exploding Battlewagons kills a LOT of boys.

Thursday, January 2, 2014

Pogo-Stompa Basecoat = Complete


I primed it with Krylon Metallic Matte, and I have been brushing/sponging on colors for about 3 hours now. Next up, detail work and such.