Wednesday, May 15, 2013
1000 Ork/Dark Eldar: Long Live Team Krump & Hump
Big Mek KFF
1 Dakkajet with extra shoota
2*20 Boyz with BigChoppa/BP Nob
19 Boyz with PowerKlaw/BP Nob
3 Battlewagons with Big Shoota, Deffrolla, Red Paint
I deploy like a git, which allows a Dread with a melta to droppod down and melta one of my wagons. The updates to vehicle explosions is all vehicles explode at Str 4. This kills lots of boys...I run the other wagons forward to capture 2 objectives. We win this game.
I deploy right on the edge of the left flank. Two 10 man flanks deploy right across from me. I fear being glanced to death, but I move up 19" in order to get a Turn 2 assault. One Wagon gets wrecked, which is preferable to exploding. Wagons serve their job if I can get 20 boys into a scrum without losing any Turn 2. We draw this game because I cannot finish off a single Plague Marine, so I can't contribute to a fight with a Necron Overlord.
We face off against 4 flying monstrous creatures, and I cowardly place my wagons as far away as possible. I get a bunch of lucky shots off on the daemons and they fail Grounding tests. This misfortune opens up the door for shoota boys to lay down the hurt. This game becomes very one-sided as my partner and I have wiped all of the big daemons off the board after Turn 3. We win this game.
Final Record: 2-1-0