Here is my plastic Sammael jetbike conversion from waaay back in February. He is mainly a Dark Vengeance bike with the front wheel chopped off and a Dark Eldar prow in its place. The blue streak and ork boots represent a kill by Sammael and his plasma cannon. You can see his buddies the heavy bolter scout and Chaplain hanging out in the background.
Sammael was fun to paint while watching Sharknado. I decided to paint the goofy shark face since I like painting for my own enjoyment and do not want to take myself too seriously. I feel like that I finally have my own personal painting style and standard.
On the other hand, this drop pod was a pain and I just wanted it done, but to look more interesting than solid grey.
I have an 1850 40k tournament coming up in mid-August that I want to take the Space Sharks for a stroll. I want to add in 2 Whirlwinds since they are very cheap, and would give me something to deal with tons of guardsmen or fire warriors hunkered down behind an Aegis or Landing Pad.
My challenge is that I want to include Samael and a bunch of terminators. I should probably just bite the bullet and get a blob of guardsmen with Azrael for a blob with a 4++ to hunker on objectives. That plan doesn't seem fun or my style since I like to be more in your face than play safe and smart. Decisions, decisions.
Showing posts with label Sammael. Show all posts
Showing posts with label Sammael. Show all posts
Sunday, July 21, 2013
Tuesday, January 22, 2013
Converted Sammael Jetbike and Black Knights - Space Sharks Style
Time to update my Space Sharks for the new codex! I already have the army painted once, so I am going back to make changes, weapon swaps, and new additions.
Sammael here is a Dark Vegeance biker with the wheels and bolters chopped off. Replaced the front with a Dark Eldar Raider prow. The back is a chaos vehicle thingy-ma-bob with a random Imperial Guard tank main weapon as the engine.
Deathwing Knights seem to be the go-to for close combat. It also helps that they are cheaper than regular TH/SS guys, with some added juicy rules. I rarely fired any weapons with my beatstick command squad in the old book anyway, so the no ranged on the knights doesn't phase me.
Scouts need missile launchers to hold my objectives as the big boys play in the enemy deployment.
Black Knight bikers do plasma better than Ravenwing ones. Gotta have some of those. These just have their bolters cut off and replaced with Plasma Pistols. A head swap from Maxmini Steam Knight heads.
Techmarines can provide cool wargear options. Plus, I love them. Here is my take a on a Conversion Beamer, which will be my Servo-Harness upgrade in Dark Angels.
Plasma Cutter, Flamer, and 2 servo-arms. I guess he just melees with the huge gun?
Scouts can't take shotguns, so time to make more snipers from Ork boss poles.
Autocannon Dreads are finally in the book. Sign me up. This is a missile launcher with a chopped up Imperial Guard autocannon turret chopped up (seeing a theme here?).
Sammael here is a Dark Vegeance biker with the wheels and bolters chopped off. Replaced the front with a Dark Eldar Raider prow. The back is a chaos vehicle thingy-ma-bob with a random Imperial Guard tank main weapon as the engine.
Deathwing Knights seem to be the go-to for close combat. It also helps that they are cheaper than regular TH/SS guys, with some added juicy rules. I rarely fired any weapons with my beatstick command squad in the old book anyway, so the no ranged on the knights doesn't phase me.
Scouts need missile launchers to hold my objectives as the big boys play in the enemy deployment.
Black Knight bikers do plasma better than Ravenwing ones. Gotta have some of those. These just have their bolters cut off and replaced with Plasma Pistols. A head swap from Maxmini Steam Knight heads.
Techmarines can provide cool wargear options. Plus, I love them. Here is my take a on a Conversion Beamer, which will be my Servo-Harness upgrade in Dark Angels.
Plasma Cutter, Flamer, and 2 servo-arms. I guess he just melees with the huge gun?
Scouts can't take shotguns, so time to make more snipers from Ork boss poles.
Autocannon Dreads are finally in the book. Sign me up. This is a missile launcher with a chopped up Imperial Guard autocannon turret chopped up (seeing a theme here?).
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