Showing posts with label 1750. Show all posts
Showing posts with label 1750. Show all posts
Saturday, March 3, 2012
1750 Sharks Fin: Game 1 - Space Wolves
Game 1 was versus Space Wolves. It was table corners and 3 objectives. It is always scary to play corners with objectives because it is easy to get put in a bad spot, if you place the objectives incorrectly.
His list
Ulric
Rune Priest w/ Living Lightning and Murderous Hurricane
Rhino w/ 9 Grey Hunters w/ Flamer and Plasma Pistol
Rhino w/ 9 Grey Hunters w/ Flamer and ??? (Never got out of its Rhino)
10 Grey Hunters on Foot
Land Raider Crusader w/ 10 TH/SS Wolf Guard Terminators
1 Lone Wolf TH/SS w/ 2 Fenrisian Wolves
I won the roll off, so I picked the Table corner. I placed chose to place 5 Deathwing in reserve for Deathwing Assault and the 2 Attack Bikes in normal reserves. I deployed the bikes with plans to Scout into cover (shown by the arrows). I mainly wanted the bikes to allow me to deepstrike on top of 2 of the objectives Turn 1, and to help pop that Land Raider.
I attempted to use Battlescribe to create a battlereport, but it is weak sauce for 40k. The program would be perfect for Warhammer Fantasy, but it is too fiddly for 40k units.
I think that I played this game well, but I may have drawn if the game didn't end on Turn 5 because his 10 TH/SS were chipping away at my 5 man squads to get at the Eastern objective. It was odd being at the mercy of the TH/SS termies, very eye opening for me. I definitely do not have the volley of fire or attacks to take them down.
Props
- Putting the attack bikes in reserves, not Outflanking. The zoomed up and blew up the LR. Amazing because I always roll '1s' for melta to hit.
- Deathwing Assault. I love deepstriking. It keeps the game interesting and opens the board up.
- Teleport Homers. I have to pay a chunk of points for easy kill points, but the bikers compliment the termies like Fish and Chips. Also, they are a huge threat to opponents, so they tend to take the heat from shooting off the termie squads.
Slops
- Belial: Somebody buy this guy an Invuln save...His best stat is his Initiative, so I don't want to use TH/SS. Also, I love using the FW Tyberos model for him. That model inspired this army.
Closing: The game was fun and it started off solidly in my favor, but extra turns would have made it a MUCH different story. Space Marine armies (Not Razorback spam) are my favorite to fight because they usually don't have the volume of shots to put down 20+ TH/SS terminators.
Sunday, February 26, 2012
1750 Tournament: A Bloody Good Time
You can barely see it, but there is one TH/SS guy who sat there chilling for 3 rounds of combat. The lil' slugger just wouldn't give up and made 3++ like a champ. I need to give him some sort of upgrade for his valor.
The Deathwing (Shrkfin) was a blast to play at the tournament. Game 1 was Space Wolves played by Mike (great player/gentleman). Game 2 was Necrons with Stormlord/Orkian played by Jarid (My blog-bro from Sisters of Battle). Game 3 was aganist Reserve Tyranids played by Chris (another great player and we both enjoyed this slobber-knocker).
Here is the final list that I took. The previous list was under by 50 pts...Whoops.
HQ (130pts)
Beliel - w/ Claws
Troops (1240pts)
1) Deathwing Command Squad (Troops) (290pts)
++ CML, Apothocary, Standard Bearer, 5x Thunder Hammer and Storm Shield
2) Deathwing Terminator Squad (Troops) (235pts)
++ CML, 3x Storm Bolter and Power Fist, 2x Thunder Hammer and Storm Shield
3) Deathwing Terminator Squad (Troops) (235pts)
++ CML, 5x Thunder Hammer and Storm Shield
4) Deathwing Terminator Squad (Troops) (240pts)
++ CML, Storm Bolter and Chainfist, 4x Thunder Hammer and Storm Shield
5) Deathwing Terminator Squad (Troops) (240pts)
++ CML, Storm Bolter and Chainfist, 4x Thunder Hammer and Storm Shield
Fast Attack (380pts)
1) Ravenwing Attack Squadron (190pts)
++2x Meltagun
+++Ravenwing Attack Bike w/ Multi Melta
2) Ravenwing Attack Squadron (190pts)
++2x Meltagun+++Ravenwing Attack Bike w/ Multi Melta
1750 Points, 10 Kill Points
I will whip up a Battle Report after I write a paper for my Master's classes. I will focus on Deployment because that is the area that I am trying to focus on. Spoiler Alert: DEEPSTRIKING!
The Deathwing (Shrkfin) was a blast to play at the tournament. Game 1 was Space Wolves played by Mike (great player/gentleman). Game 2 was Necrons with Stormlord/Orkian played by Jarid (My blog-bro from Sisters of Battle). Game 3 was aganist Reserve Tyranids played by Chris (another great player and we both enjoyed this slobber-knocker).
Here is the final list that I took. The previous list was under by 50 pts...Whoops.
HQ (130pts)
Beliel - w/ Claws
Troops (1240pts)
1) Deathwing Command Squad (Troops) (290pts)
++ CML, Apothocary, Standard Bearer, 5x Thunder Hammer and Storm Shield
2) Deathwing Terminator Squad (Troops) (235pts)
++ CML, 3x Storm Bolter and Power Fist, 2x Thunder Hammer and Storm Shield
3) Deathwing Terminator Squad (Troops) (235pts)
++ CML, 5x Thunder Hammer and Storm Shield
4) Deathwing Terminator Squad (Troops) (240pts)
++ CML, Storm Bolter and Chainfist, 4x Thunder Hammer and Storm Shield
5) Deathwing Terminator Squad (Troops) (240pts)
++ CML, Storm Bolter and Chainfist, 4x Thunder Hammer and Storm Shield
Fast Attack (380pts)
1) Ravenwing Attack Squadron (190pts)
++2x Meltagun
+++Ravenwing Attack Bike w/ Multi Melta
2) Ravenwing Attack Squadron (190pts)
++2x Meltagun+++Ravenwing Attack Bike w/ Multi Melta
1750 Points, 10 Kill Points
I will whip up a Battle Report after I write a paper for my Master's classes. I will focus on Deployment because that is the area that I am trying to focus on. Spoiler Alert: DEEPSTRIKING!
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